Bionifight Infinite Discussion

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A vista of Kini-Nui from the Mata Nui Online Game
  • Posted 2015-06-09 07:04:37 UTC
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  • True... However, A.D. Could think that it might just be the City doing what it does, or the Skakdi, (less likely) since Dio Folle has not made her presence known yet...

  • Edited on 2015-06-09 07:05:22 by Wielder-of-Shadow
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  • Posted 2015-06-09 07:09:16 UTC
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  • That's entirely possible. I just wanted to make sure you realised Dio wouldn't be able to pull off something like that without the target noticing. We've had problems in the past with certain psionics users who tried to argue that they could... 

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  • Posted 2015-06-09 22:01:40 UTC
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  • Here are -four- skype profiles for you guys, am I going to play them?

     

    No!

     

    I'm offering these up for people to take and play as they see fit.

     

    Name : Maccha Red

    Species : Ta-Glatorian

    Faction : Cultist of Death

    Power/Weapon 1 : Berserker Tendencies. Red does not like losing or insults to his person. While on the surface the epitome of a perfect leader, a cold and disturbing fury burns underneath that. If pushed, he will enter become enraged and gain STR and SPD boosts equivalent to half that of a Pakari and Kakama respectively at the cost of becoming far more hot blooded and far less calculating than normal

    Power/Weapon 2 : Fire Self Transmutation. Embodying the dragon motif of his costume, Red can transform his body and equipment into scorching hot fire with a few seconds of concentration

    Power/Weapon 3 : Jikan Blade. A broadsword with a clock face in the hilt, once per day Red can use it to rewind time in his local area by ten seconds

    Appearance : Tall, muscular, handsome and heroic. His armor is red and bronze with draconic decorations adorning it, curiously scarfless

    Bio : Leader of the Maccha Rangers! Off screen he is a bastion of the community, working charities and championing social justice. When Maccha Blue tragically died, he publicly took charge of the situation. Espousing the deep grief the cast was experiencing and how he would lead them through it to a brighter future in her memory. How exactly he ended up with the cult is a mystery for another episode

    Personality : Charming, friendly, self sacrificial and an all around nice person. Definitely not a closet psychopath that commits terrible atrocities for no reason but kicks

     

    TAKEN BY ZAK

    Name : Maccha White

    Species : Ko-Glatorian

    Faction : Prisoners

    Power/Weapon 1 : White is able to use her voice to imbue others with strength, courage and positive emotions through suggestion

    Power/Weapon 2 : Enhanced acrobatics and flexibility

    Power/Weapon 3 : White bow that fires projectiles of spirit energy, they can be either raw energy capable of harm or positive energy capable of transferring her first power over greater distances

    Appearance : Tall and femininely well muscled, wears white flowing armor with miniskirt in the motif of a hawk

    Bio : Despite her on screen role as the girly girl, Maccha White is in reality quite the tomboy, enjoy time in nature and having wrestled Black into submission more than once!

    Personality : Genki

     

    TAKEN BY ANNA

    Name : Maccha Green

    Species : Bo-Glatorian

    Faction : Prisoners

    Power/Weapon 1 : Her voice can call on plants and animals in the surrounding area and compel them to aid her

    Power/Weapon 2 : Energy Nets. Similar to Avak's prison construction, but far weaker. These nullify any natural (not weapon granted) powers of those trapped within but are only as strong as a net of rope would be

    Power/Weapon 3 : Boomerang Bolas. An indestructible energy bolas that will return to her and only her when mentally commanded to

    Appearance : On the shorter side and more delicate than White or Blue, wears forest green armor in the motif of a squirrel

    Bio : Deputy leader of the Maccha Rangers

    Personality : The fun loving nature girl on screen! Off screen she is prone to gossip and basically acts like that cute cheerleader from high school that you had a crush on but were ignored and or bullied by

     

    TAKEN BY WIELDER

    Name : Maccha Black

    Species : Onu-Glatorian

    Faction : Prisoners

    Power/Weapon 1 : Super Strength, equivalent to a Pakari. If his friends are in danger, it becomes 50% stronger

    Power/Weapon 2 : Growth! Able to grow to thrice his normal size

    Power/Weapon 3 : Rocket Gauntlets. Twin gauntlets that besides being capable of brutal beatdowns, can be launched for long range punches. Range of approximately 50 meters and travel speed of a crossbow bolt. Must be manually retrieved

    Appearance : Huge. Wears black and charcoal armor in the motif of a crab and has the kindest most brotherly face imaginable

    Bio : A former military officer, Black was discharged after his entire squad was captured, tortured and executed. He was saved by a far too late rescue squadron. Returning him, he became an actor for unknown reasons, quite private off screen

    Personality : Cheerful and always ready to lend a hand, keeps a tight lid on his depression and past and refuses to let others help him or be troubled by his problems. Took the death of Blue quite hard and suspects Red of his true nature

  • Edited on 2015-06-10 05:56:37 by Kaneo Takarada
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  • Posted 2015-06-09 22:06:52 UTC
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  • No Blue. :(

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  • Posted 2015-06-09 22:07:15 UTC
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  • Must... Resist... Temptation...

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  • Posted 2015-06-09 22:08:17 UTC
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  • Don't resist!

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  • Posted 2015-06-09 22:09:00 UTC
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  • Adopting Maccha Green~

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  • Posted 2015-06-09 22:10:31 UTC
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  • Alright, I'll adopt Maccha Black.

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  • Posted 2015-06-09 22:11:35 UTC
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  • And so it begins... 

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  • Posted 2015-06-09 22:14:27 UTC
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  • The great Macchastorm of our time...

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  • Posted 2015-06-09 22:15:11 UTC
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  • Are you going to do the Psychos next? 

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  • Posted 2015-06-09 22:32:01 UTC
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  • I don't want to play this charecter(Because I have too many as it is), but as apparently you can put profiles that you have no time to use up for adoption, here he/it is.

    (If you couldn't understand the rambling sentance, this guy is up for charecter adoption.)
     
    Name: Deraz/Mocletir
    Species: Toa/ Experimental Makuta Mask
    Faction: Cultist of 
    Power/Weapon 1 & 2: The Mocletir has the power to transform the user's body into a kind of extremely viscous liquid. This composition renders the user impervious to sharp weapons and most types of blunt force, as the user can just reform their mass, and allows them to slip through extremely small spaces. This ability has limited offensive abilities, as follows: The creation of tendrils out of the user's mass. However, this use of the power depletes the user's body mass, meaning they can only use one or two significantly long ones at once. 
    The user cannot return to original form unless their mass is in the normal shape.
    Power/Weapon 3: A sort of 'sixth sense'. As Deraz and the Mocletir share the same body and senses, the Mocletir can use Deraz's senses to notice what Deraz could have missed and inform him.
    Appearance: A normal-height Toa, with an odd mask that is constantly shifting. When tranformed, appearences vary, but he is always a sort of gooey metallic color.
    Bio: Deraz was an average Toa Hagah originally. His timeline progressed fairly normally, but instead of the first Hagah immedietly rebelling when they discovered the Makuta's corruptness, they covertly informed the other teams. Deraz snuck into his Makuta's lab, where he found an odd mask; the Mocletir. It bonded to him, and taking control of his body forced him to escape. After some time, he was vworped to the Cult, and the Mocletir still controlling his body, he ended up as a Cultist of Fear. The Mocletir almost never lets him control his own body, and instead he is forced to watch as his body is forced to do terrible things.
    Personality/Other: The Mocletir is cruel and sadistic, little better then an animal with a cunning intellegence. Think Venom from Spider-Man. Deraz has become grim and overly serious, burning with rage against the Mocletir. A far cry from his previous, carefree, personality.

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  • Posted 2015-06-09 22:45:39 UTC
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  • I wish to adopt Maccha White

  • Edited on 2015-06-09 22:48:41 by One-Eyed Construct
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  • Posted 2015-06-10 01:32:09 UTC
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  • Let it be done.

    Do note, staff need to approve these. Of course, none of them have anything crazy or OP by this games standards...

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  • Posted 2015-06-10 01:43:58 UTC
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  • Operation MACCHA ADOPT completed. 

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  • Posted 2015-06-10 02:03:54 UTC
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  • Here are -four- skype profiles for you guys, am I going to play them?

     

    No!

     

    I'm offering these up for people to take and play as they see fit.

     

    Name : Maccha Red

    Species : Ta-Glatorian

    Faction : Cultist of Death

    Power/Weapon 1 : Berserker Tendencies. Red does not like losing or insults to his person. While on the surface the epitome of a perfect leader, a cold and disturbing fury burns underneath that. If pushed, he will enter become enraged and gain STR and SPD boosts equivalent to half that of a Pakari and Kakama respectively at the cost of becoming far more hot blooded and far less calculating than normal

    Power/Weapon 2 : Fire Self Transmutation. Embodying the dragon motif of his costume, Red can transform his body and equipment into scorching hot fire with a few seconds of concentration

    Power/Weapon 3 : Jikan Blade. A broadsword with a clock face in the hilt, once per day Red can use it to rewind time in his local area by ten seconds

    Appearance : Tall, muscular, handsome and heroic. His armor is red and bronze with draconic decorations adorning it, curiously scarfless

    Bio : Leader of the Maccha Rangers! Off screen he is a bastion of the community, working charities and championing social justice. When Maccha Blue tragically died, he publicly took charge of the situation. Espousing the deep grief the cast was experiencing and how he would lead them through it to a brighter future in her memory. How exactly he ended up with the cult is a mystery for another episode

    Personality : Charming, friendly, self sacrificial and an all around nice person. Definitely not a closet psychopath that commits terrible atrocities for no reason but kicks

     

    TAKEN BY LEW

    Name : Maccha White

    Species : Ko-Glatorian

    Faction : Prisoners

    Power/Weapon 1 : White is able to use her voice to imbue others with strength, courage and positive emotions through suggestion

    Power/Weapon 2 : Enhanced acrobatics and flexibility

    Power/Weapon 3 : White bow that fires projectiles of spirit energy, they can be either raw energy capable of harm or positive energy capable of transferring her first power over greater distances

    Appearance : Tall and femininely well muscled, wears white flowing armor with miniskirt in the motif of a hawk

    Bio : Despite her on screen role as the girly girl, Maccha White is in reality quite the tomboy, enjoy time in nature and having wrestled Black into submission more than once!

    Personality : Genki

     

    TAKEN BY ANNA

    Name : Maccha Green

    Species : Bo-Glatorian

    Faction : Prisoners

    Power/Weapon 1 : Her voice can call on plants and animals in the surrounding area and compel them to aid her

    Power/Weapon 2 : Energy Nets. Similar to Avak's prison construction, but far weaker. These nullify any natural (not weapon granted) powers of those trapped within but are only as strong as a net of rope would be

    Power/Weapon 3 : Boomerang Bolas. An indestructible energy bolas that will return to her and only her when mentally commanded to

    Appearance : On the shorter side and more delicate than White or Blue, wears forest green armor in the motif of a squirrel

    Bio : Deputy leader of the Maccha Rangers

    Personality : The fun loving nature girl on screen! Off screen she is prone to gossip and basically acts like that cute cheerleader from high school that you had a crush on but were ignored and or bullied by

     

    TAKEN BY WIELDER

    Name : Maccha Black

    Species : Onu-Glatorian

    Faction : Prisoners

    Power/Weapon 1 : Super Strength, equivalent to a Pakari. If his friends are in danger, it becomes 50% stronger

    Power/Weapon 2 : Growth! Able to grow to thrice his normal size

    Power/Weapon 3 : Rocket Gauntlets. Twin gauntlets that besides being capable of brutal beatdowns, can be launched for long range punches. Range of approximately 50 meters and travel speed of a crossbow bolt. Must be manually retrieved

    Appearance : Huge. Wears black and charcoal armor in the motif of a crab and has the kindest most brotherly face imaginable

    Bio : A former military officer, Black was discharged after his entire squad was captured, tortured and executed. He was saved by a far too late rescue squadron. Returning him, he became an actor for unknown reasons, quite private off screen

    Personality : Cheerful and always ready to lend a hand, keeps a tight lid on his depression and past and refuses to let others help him or be troubled by his problems. Took the death of Blue quite hard and suspects Red of his true nature

     

    MACCHA APPROVED!

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  • Posted 2015-06-10 02:28:14 UTC
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  • Wait... I need a cultist to keep things even for me... So in that case, here she is:

     

    Name: "The Conductor"

     

    Species: Toa of Sonics

     

    Faction: Vapautti Sielu, under the Herald of Misery, Masenna

     

    Power/Weapon 1: the usual Toa of Sonics power- sonics!

     

    Power/Weapon 2: A guitar shaped axe: Plays a random chord if axe makes contact with it's target.

     

    Power/Weapon 3: The Master Conducting Stick: This conducting stick will play all sorts of sounds from simple to complex(from a scream to an entire orchestrated piece of music). She also uses it to talk (see below).

     

    Appearance: Has a general toa build, but is colored a dark gold rather than the usual sonics colors.

     

    Bio: The Conductor was, in her universe, the best trumpeteer on all the island of Astroganaught- one of the most competitive islands in terms of music competitions, auditions, etc. One day, she was trying out for the last slot on a certain orchestra, and beat a Skakdi who, needless to say, got rather upset and confronted The Conductor outside. Let's just say, the next day,the doctors were surprised when a toa came in, with her trumpet mouthpiece lodged in her throat. They could not remove it in fear of killing her, so whenever she tried to talk from then on, all that came out was a buzzing noise. This expierience left The Conductor bitter, and shen tried to strike out on her own, playing music. This did not work out, since, you know, there was still a mouthpiece lodged in her throat, until one day, a mysterious being gave her the conducting stick. She was so happy, she did not realize this was a cultist- until she was asked to join. Saying yes (Because the cult obviously needed musical talent!) She was teleported to the island.

     

    Personality/Other: The Conductor is prideful and arrogant of her musical skills(Because she plays trumpet), and if anyone insults her playing skills, they most likely will have a limb missing afterwards. She is a female Toa of Sonics.

  • Edited on 2015-06-10 05:50:05 by Wielder-of-Shadow
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  • Posted 2015-06-10 03:22:49 UTC
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  • After some discussion off site, I will be handing Maccha White! over to Zakaro.

  • Edited on 2015-06-10 03:23:03 by One-Eyed Construct
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  • Posted 2015-06-10 03:26:03 UTC
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  • indeed he shall

     

    maccha white~ 

     

    yeah

     

    she's a thing i guess, mine too

     

    i'm starting to reach nato levels of characters

     

    i'm not sure how i feel about this

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  • Posted 2015-06-10 05:03:53 UTC
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  • I genuinely can't tell if Anguish's medic is even competent or not...

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  • Posted 2015-06-10 05:29:56 UTC
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  •  

    I genuinely can't tell if Anguish's medic is even competent or not...

     

    Based on a conversation I recently had with Xae, I'm gonna go with not: 

     
    Of Australian Origin...:  I'm just finding it a little difficult to believe that someone managed to get lost on the way to Masenna's quarters.
    Xaeraz: she is really, really bad with directions
    Xaeraz: don't hate
    Of Australian Origin...: Doesn't the Mourning Porch take up the entirety of one end of the structure?
    Xaeraz: yep
    Of Australian Origin...: The front door is at one end, the porch is at the other.
    Xaeraz: zyglak healer is notoriously bad at directions
    Of Australian Origin...: I'm not sure if this is the kind of scatterbrain I would be trusting to heal my foot.
    Xaeraz: i wouldn't be trusting a zyglak of any kind myself

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  • Posted 2015-06-10 05:31:57 UTC
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  • Poor Anguish

    (not that there's anything anyone else can do for him)

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  • Posted 2015-06-10 05:38:26 UTC
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  • Well, at least things can't get much worse for him... I hope...

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  • Posted 2015-06-10 05:38:29 UTC
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  • Did anyone claim Red?

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  • Posted 2015-06-10 05:43:53 UTC
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  • Red remains unclaimed, it seems. 

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  • Posted 2015-06-10 05:46:11 UTC
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  • Whoever played him would have quite a bit to live up to...

     

    ...go call Johnrahk.

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  • Posted 2015-06-10 08:49:00 UTC
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  • The fires of Socialism burn brightly within my heart.

     

    This is the blood of my motherland.

     

    So, I heard Maccha RED is available?

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  • Posted 2015-06-10 08:52:31 UTC
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  • It seems the Red Menace may have found a home after all....

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  • Posted 2015-06-10 09:03:03 UTC
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  • I'm honestly more Yellow Peril than Red Menace, but hey what works works.

  • Edited on 2015-06-10 09:03:39 by Tyler St. Francis
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  • Posted 2015-06-10 09:27:01 UTC
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  • Speaking about Johnrahk...

     

    Do the people of Corpus think we should convince him to bring in Shark?

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  • Posted 2015-06-10 11:22:04 UTC
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  • Do the people of Corpus think we should convince him to bring in Shark?

     

    Nope. Nope. Nope. Nope. Nope. 

     

     

     

    And more nope. 

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  • Posted 2015-06-10 17:50:50 UTC
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  • THE SOTA GAMES

     

    So, after having a decent amount of time for prisoners to mill about and accepted, it's time for the first SOTA GAMES. Or...game. This post has been made primarily to set a specified time for when it will begin, and to lay out the rules. The rules will be placed in the post beginning the Sota Games as well, for ease-of-access.

     

    As of right now, the Sota Games will begin June 11th, 2015, at 3:00 PM Eastern Standard Time (UTC -5:00). The games will last until June 18th, 2015, at 3:00 PM.

     

    Now, let's go onto the rules.

    1. No killing. As there is no real respawning system, killing is strictly forbidden - if your character does kill someone, they will become a test subject for Maeus, or just a test subject in general. That is a Fate Worse Than Death.
    2. The five fighters who get the most KO's within the timespan, without being KO'd themselves, win a free trip away from the Den. They may choose to go with the Cultists, or flee and risk it all in the wilds of the island.

    Those are the only two rules set for the Sota Games. Details on the arena itself will be posted the day-of, and a list of fighters in the Sota Games as well.

     

    Good luck. You'll need it.

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  • Posted 2015-06-10 17:59:56 UTC
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  • Darn, its starting at like the worst time for me.

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  • Posted 2015-06-10 18:04:34 UTC
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  • Same. I am going to be gone for two weeks starting June 12.

  • Edited on 2015-06-10 18:11:59 by Akai Zaza
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  • Posted 2015-06-10 18:21:48 UTC
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  • Quick question. Are fighters teleported to the Sota games a la Bionifight, or do they have to go to the arena manually? I assume it's the former...

    Also, Is the arena a string of 1-on-1 matches, or a free-for-all also like Bionifight?

     

    Aside from that, Drudd will be participating in the games on the week ahead.

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  • Posted 2015-06-10 18:28:33 UTC
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  • Quick question. Are fighters teleported to the Sota games a la Bionifight, or do they have to go to the arena manually? I assume it's the former...

    Also, Is the arena a string of 1-on-1 matches, or a free-for-all also like Bionifight?

     

    Aside from that, Drudd will be participating in the games on the week ahead.

    Teleported, and free-for-all.

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  • Posted 2015-06-10 19:28:09 UTC
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  • Name: Ultratorian Möbius (Real Name: Max)

    Species: Vorox (intelligent)

    Faction: Prisoner

    Vorox

    Power/Weapon 1: Max has a stinger tail. Beware it.

    Power/Weapon 2: The Brace: a bracelet that allows Max to transform into Ultratorian Möbius, a warrior of light from the faraway land of N87. (Originally a simple prop, this bracelet has been imbued with actual power since Max's kidnapping)

     

    Mechanism: when the Brace is mounted onto Max's left arm, the energies within the Spark flow into Max, allowing him to become Ultratorian Möbius. Through the Brace's power, Max's body is transformed from the base form of a Vorox to a glorious, formidable warrior wielding the power of Light. However, this form cannot regenerate elemental energy; while he starts with the elemental reserves (but not the power) of a Toa Nuva, what he uses up will be lost for the duration of the transformation. The amount of energy remaining can be roughly measured by a colored light on Möbius's chest, transitioning from solid blue to blinking red; if it is to go out, it will mean Ultratorian Möbius will never rise again. (Note: fighting at full power from a full tank will result in roughly a three minute time limit; coneserving energy will allow him to stay transformed longer). The Brace can only be activated once per fight* and will need two fights* to recharge itself upon deactivation.

    *Fight being defined as any engagement between him and/or any allies and another enemy or group of enemies

     

     

    Ultratorian

    Power/Weapon 1: Elemental Light (specializes in hardlight barriers/weapons and destructive lasers)

    Power/Weapon 2: Flight. Notably, this power also drains from his elemental energy reserves, unlike a mask power.

    Power/Weapon 3: Kakama-level speed. Also drains from his elemental energy, so he uses it sparingly.

    Appearance: As his normal self, Max resembles a typical Vorox, wearing the iconic armor of the Sand Tribe.

     

    As Ultratorian Möbius, he take a red and silver form standing fifteen feet tall. His skin appears to be composed of a wetsuit-like material but is as tough as normal metal armor.

    Bio: Coming from the same universe as the Macchas, Max was the lead actor in the latest of the Ultratorian series, a children's show. Notable for being the first Vorox to star in a leading role in a TV serial, Max was off to a good start in his role before being suddenly kidnapped by Vaupatti Sielu.

    Personality/Other: Dull surprise. This is Max's reaction to everything when offset. Even the weirdest and zaniest of occurances will only produce a flat "what" from him (the one exception to this appears to be physical pain). However, Max is very easily swept up into the role of his character, especially in his transformed state; when playing the part of Ultratorian Möbius, he is noble and selfless, seeking first to protect the innocent from whatever threats may malign them.

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  • Posted 2015-06-10 20:55:00 UTC
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  • Last call on Red.

     

    If not, he shall be born from mine own blood.

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  • Posted 2015-06-10 21:01:28 UTC
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  • Looks like I'm going to be gone for the majority of the time that the Sota Games are going on. I'll be here tomorrow (somewhat) and some on friday, and then I leave Saturday and won't get back till late next Friday.

     

    woo

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