BZP Mafia Discussion

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A vista of Kini-Nui from the Mata Nui Online Game
  • Posted 2014-08-07 00:32:39 UTC
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  • "Lloyd's What? Wait, that's not Lloyd... wait, that's... oh god"

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  • Posted 2014-08-07 01:17:51 UTC
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  • Not really. You've seen spam once, you've seen it all.

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  • Posted 2014-08-07 01:30:23 UTC
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  • Oh, that's not what I meant; I was referring to the fact that the title prominently featured "Lloyd"

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  • Posted 2014-08-07 01:31:05 UTC
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  • Not really. You've seen spam once, you've seen it all.

    Not all spam is created equal.

     

    For example, Pupwa speak is of a far different variety than the "buy my sandwich" topics.

     

    -MT

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  • Posted 2014-08-07 01:31:59 UTC
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  • I think it was a Ninjago thing. Emphasis on "think."

     

    Anyway, Mafia, anyone? : P

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  • Posted 2014-08-07 01:33:03 UTC
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  • I think it was a Ninjago thing. Emphasis on "think."

     

    Anyway, Mafia, anyone? : P

    Yes I know

     

    But Lloyd

     

    and yes that's Mafia related

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  • Posted 2014-08-07 01:36:41 UTC
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  • I am wondering what the heck Nightmare was supposed to be about.

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  • Posted 2014-08-07 01:41:24 UTC
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  • Something Lovecraftian I guess

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  • Posted 2014-08-07 03:11:35 UTC
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  • I thought it was a Mafia game as viewed by a normal person...

  • Edited on 2014-08-07 03:11:48 by Dapper-San
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  • Posted 2014-08-07 14:52:08 UTC
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  • I thought it was a Mafia game as viewed by a normal person...

    Now that you mention it...

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  • Posted 2014-08-07 17:37:37 UTC
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  •  

    Not really. You've seen spam once, you've seen it all.

    Not all spam is created equal.

     

    For example, Pupwa speak is of a far different variety than the "buy my sandwich" topics.

     

    -MT

     

    ......I sold Sandwiches as a part time job once.

    BUY EM.

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  • Posted 2014-08-07 18:36:58 UTC
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  •  

     

    Not really. You've seen spam once, you've seen it all.

    Not all spam is created equal.

     

    For example, Pupwa speak is of a far different variety than the "buy my sandwich" topics.

     

    -MT

     

    ......I sold Sandwiches as a part time job once.

    BUY EM.

     

    Case in point

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  • Posted 2014-08-08 04:55:23 UTC
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  • So why does Sumiki no longer close topics by killing the survivors?

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  • Posted 2014-08-08 10:35:52 UTC
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  • Probably because Sumiki isn't closing the topics anymore, Windrider is.

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  • Posted 2014-08-08 13:34:01 UTC
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  • So why does Sumiki no longer close topics by killing the survivors?

    We enjoy living.

     

    -MT

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  • Posted 2014-08-08 16:00:05 UTC
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  • It's a "kid friendly website".

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  • Posted 2014-08-08 16:02:04 UTC
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  • Suuuuuuure it is

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  • Posted 2014-08-08 16:28:26 UTC
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  • But Sumiki's apocalypses were usually far less graphic than the actual game :P

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  • Posted 2014-08-08 19:12:52 UTC
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  • It just suddenly dawned on me that my games are much darker than others. D'ya fellas think there's enough comic relief?

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  • Posted 2014-08-08 19:17:59 UTC
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  • Some games are darker and some are lighter. I wasn't under the impression that your game was darker than XV or X.

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  • Posted 2014-08-08 19:20:24 UTC
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  • I wasn't around for X. XV was pretty gnarly, too.

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  • Posted 2014-08-08 19:37:35 UTC
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  • It just suddenly dawned on me that my games are much darker than others. D'ya fellas think there's enough comic relief?

    I think there's a distinction between dark and serious that should probably be made here. A dark game is one that actively tries to be foreboding and imposing (such as Lloyd's game, where the few scenes he did write were intended to impress a sense of dread upon the player), whereas a serious one is simply a game that doesn't act silly. From the few scenes of XVI that we've had so far, I'd say it's a game that takes itself seriously, but it isn't what I'd call dark, or at least no more dark than the usual Mafia game.

     

    Just for distinction's sake, you can have a serious game without being dark, and sometimes a dark game without being serious (though it's hard to give the impression that things are really screwed up when you're telling jokes frequently).

     

    So to answer the question, no, I don't think your games are too dark. If the question is altered to: "Do I think your games are too serious," again, no. Just write with whatever atmosphere you think suits the game best, provided you think you can do it well.

     

    -MT

  • Edited on 2014-08-08 19:39:04 by MT Zehvor
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  • Posted 2014-08-08 19:40:01 UTC
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  • Some games are darker and some are lighter. I wasn't under the impression that your game was darker than XV or X.

    can confirm

    in 2FA someone's head exploded into kool-aid if I remember correctly. and someone didn't die when lynched so i just stuffed them with the dead bodies

    good times

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  • Posted 2014-08-08 19:43:03 UTC
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  • A'ight. It's been proven that I can't really do BZP-appropriate comedy to save my life, so seriousness it is!

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  • Posted 2014-08-08 20:53:21 UTC
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  • I'd definitely love to try hosting a very dark game or a fully humorous game at some point... but I'm not a very good writer so I doubt I'd manage to effectively keep the tone consistent

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  • Posted 2014-08-08 20:57:15 UTC
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  • Hey, mood whiplash can be a good thing.

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  • Posted 2014-08-09 19:50:24 UTC
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  • woah guys this is really cool. We have a general topic now =O

     

    Anyways I am super sad that Lloyd's game didn't finish, and that I missed signups for all the games.  D=

     

    As far as tone goes, I was kinda ridiculous with II(actively trying to make sure nobody but Zakaro actually dies was hard) but pretty dang serious and a little dark with VIII. X was seriousness through and through. 

     

    Also now I want to host a game that entire revovles around the mood of the game. Like, the mafia kill somebody if it is a serious scene, but they do something else if it is a funny scene. Each round would be randomly decided for whether it would be funny or srs. 

     

    Uuhgr guys I really don't have time to host all these games I have ideas for. Stop giving me ideas lol

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  • Posted 2014-08-09 19:56:03 UTC
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  • woah guys this is really cool. We have a general topic now =O

     

    Anyways I am super sad that Lloyd's game didn't finish, and that I missed signups for all the games.  D=

     

    As far as tone goes, I was kinda ridiculous with II(actively trying to make sure nobody but Zakaro actually dies was hard) but pretty dang serious and a little dark with VIII. X was seriousness through and through. 

     

    Also now I want to host a game that entire revovles around the mood of the game. Like, the mafia kill somebody if it is a serious scene, but they do something else if it is a funny scene. Each round would be randomly decided for whether it would be funny or srs. 

     

    Uuhgr guys I really don't have time to host all these games I have ideas for. Stop giving me ideas lol

    Daytime scenes are joking but nighttime is dark and srs

    Or backwards

    The mafia is a clown organization and just pranks people. Then the people leave because they got shamed.

    THEN DAYTIME KILL.

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  • Posted 2014-08-09 20:06:50 UTC
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  • Gamzee Makara for Mafia boss

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  • Posted 2014-08-09 20:11:20 UTC
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  • Gamzee Makara for Mafia boss

    I support this plan.

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  • Posted 2014-08-09 20:34:40 UTC
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  • Day Three

     

    HONK honk HONK honk HONK honk

     

    HoNk hOnK

     

    Makuta Luroka, Villager, suffocated in soft plushie ###

     

    HoNk hOnK HoNk

     

    HONK honk

     

    Night roles have 48 hours to PM

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  • Posted 2014-08-09 20:39:26 UTC
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  • I have no idea what everyone is talking about, but it's funny

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  • Posted 2014-08-09 20:42:30 UTC
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  • Day Three

     

    HONK honk HONK honk HONK honk

     

    HoNk hOnK

     

    Makuta Luroka, Villager, suffocated in soft plushie ###

     

    HoNk hOnK HoNk

     

    HONK honk

     

    Night roles have 48 hours to PM

    Absolutely marvelous.

  • Edited on 2014-08-09 20:42:40 by Makuta Luroka
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  • Posted 2014-08-10 01:30:56 UTC
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  • A game like that would be perfect for the end of the Third Age

     

    When the game ends and the topic is locked it initiates a Gigapause

     

    Fourth Age begins after Hussie resumes updating

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  • Posted 2014-08-10 02:24:30 UTC
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  • One does not simply plan the end of an Age.

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  • Posted 2014-08-10 02:28:02 UTC
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  • lol Mafia L will have a Gigapause

    Maybe it could be the end of third age.

  • Edited on 2014-08-10 02:28:27 by Makuta Luroka
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  • Posted 2014-08-10 03:23:42 UTC
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  • Nah, we'd have to endure 10+ months without a Mafia game.

     

    As regular Mafia players, we all know we all die if we don't play at least one mafia game every three weeks.

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  • Posted 2014-08-10 13:51:15 UTC
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  • Truer words were never spoken may have been spoken at some point, but their truth does not invalidate your accuracy

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  • Posted 2014-08-13 23:30:25 UTC
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  • The dramatic irony is strong in XVI.

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  • Posted 2014-08-13 23:34:40 UTC
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  • So is the other kind.

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