BZPRPG - News and Discussion

News and Discussion
A vista of Kini-Nui from the Mata Nui Online Game
  • Posted 2021-08-28 19:25:11 UTC
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  • FAN;ARC BALOM SKRI;ARC

    NO ARCS BUT FOR ARC 3

     

    Makuta has returned.

    Of course, to the beleaguered remains of the Dasaka Empire, now bifurcated with an endless ocean between its pieces, there was no Makuta to return at all. All the citizens of the once-proud Kentoku Archipelago know is that their islands have been besieged, their clans have been decimated, and their very way of life is under assault by creatures unfathomable even in their darkest tales of demons and phantoms. Clan Umbraline, first mothers and sisters of the Dasakan people, have fled across the waters - seeking refuge on an island they once eyed greedily. 

    As for said island, the return of the darkness is possibly the last thing that can churn their hardy stomachs. The people of Mata Nui, finally recovered from the uncertainty of the Dasaka's arrival and the bloody war to reclaim one of their own villages from Makuta's forces, must now contend with the prospect of their oppressor's reawakening. The petty ambitions of his lieutenants have cost Makuta dearly and bought his adversaries some time; the Akiri, friends as hardened individually by conflict as they were weakened collectively, have finally joined forces as a united government once again, and the Toa Maru, heirs to the First Toa and vanquishers of Makuta, grow restless in pursuit of their destiny. But Makuta will not stay cowed for long.

    And far to the north of either island, a third - a landscape that revels in the conflicts that weary its counterparts, one torn apart and stitched together a dozen times over - roils in excitement at the thought of more turmoil. Somewhere, beneath its core, Makuta roils too.

    He is not alone in that.

    *****

    Yeah yeah, you don't need my introduction right now. I'll have a speech planned later - and maybe a BZPRPG podcast? ;)

    For now, just enjoy. And thank you.

    -Tyler

  • Edited on 2021-08-28 19:28:07 by Haman Karn: A Magical Girl
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  • Posted 2021-08-28 19:27:06 UTC
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  • And here we go.

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  • Posted 2021-08-28 19:28:16 UTC
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  • giphy.gif?cid=ecf05e47oqk8qxthapoij2yl6y

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  • Posted 2021-08-28 19:30:51 UTC
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  • overnakk.png.6b2d46a48f6d9465c1d4909f06b3d4e0.png

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  • Posted 2021-08-28 19:31:18 UTC
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  • excited, love u guys

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  • Posted 2021-08-28 19:32:12 UTC
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  • Can't believe we're here! So many amazing memories, and now hopefully we are off to make more!

    Thanks for all your hard work staff, and for never truly abandoning the game. <3

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  • Posted 2021-08-28 19:33:24 UTC
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  • IT’S HAPPENING!!!!!

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  • Posted 2021-08-28 19:34:59 UTC
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  • WE'RE HERE

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  • Posted 2021-08-28 19:36:16 UTC
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  •  

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  • Posted 2021-08-28 19:36:17 UTC
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  • It's been over six years I think since I played, and I can't wait to return and fill this text based rpg hole in my life. Holy #### y'all can't wait to rp with you again

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  • Posted 2021-08-28 19:36:20 UTC
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  • samuel2.gif

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  • Posted 2021-08-28 19:39:30 UTC
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  • LET'S GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

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  • Posted 2021-08-28 19:43:47 UTC
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  • Post your hearts out!

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  • Posted 2021-08-28 19:45:37 UTC
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  • I hope you'll enjoy the new additions to the Koro. It's not much for now, but I hope to build upon it in the future

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  • Posted 2021-08-28 20:07:48 UTC
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  • Okay, also, how long is the timeskip between the last arc and this one? 

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  • Posted 2021-08-28 20:12:43 UTC
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  • 3 minutes ago, Visaru said:

    Okay, also, how long is the timeskip between the last arc and this one? 

    Everyone: assume six to eight weeks as far as the timeskip goes. Joske? Echelon? Dorian? All considered dead. Makuta is back, and everyone feels it, but no one is willing to say the words aloud yet.

    -Tyler

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  • Posted 2021-08-28 20:32:34 UTC
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  • 21 minutes ago, Haman Karn: A Magical Girl said:

    Everyone: assume six to eight weeks as far as the timeskip goes. Joske? Echelon? Dorian? All considered dead. Makuta is back, and everyone feels it, but no one is willing to say the words aloud yet.

    -Tyler

    'Echelon' may be presumed dead, but did Scrimblo Plimbo survive?

  • Edited on 2021-08-28 20:34:17 by BULiK
    capitalization
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  • Posted 2021-08-28 20:39:19 UTC
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  • 8 minutes ago, BULiK said:

    'Echelon' may be presumed dead, but did Scrimblo Plimbo survive?

    The people need to know. I noticed we didn't mention Scrimblo in any of the topics actually. What gives?

  • Edited on 2021-08-28 20:41:30 by Palm
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  • Posted 2021-08-28 20:41:28 UTC
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  • Watch in like 2 months he'll pop up and some character will be like "Somehow Scrimblo Plimbo returned"

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  • Posted 2021-08-28 20:42:49 UTC
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  • Scrimblo Plimbo's [REDACTED] House when?

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  • Posted 2021-08-28 20:51:18 UTC
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  • Hey gang, so in 2019 during some movement in the game again, and after Corv (@Vezok's Friend) and I closed up on Tuara and Agni for the arc, I commissioned him to make this illustration of Tuara:

    1928007334_TuaraDrigton-CorvinIllustration.thumb.JPG.70fc23fe821e1426a9b8bfc7c5ded88d.JPG
     

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  • Posted 2021-08-28 20:52:27 UTC
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  • SHE IS PERFECT

    GLOWING

    MY DRUNKEN VALKYRIE SLOB

    OH MY GOD

    -Tyler

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  • Posted 2021-08-28 20:53:52 UTC
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  • I love it, great work Corv!

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  • Posted 2021-08-28 20:56:12 UTC
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  • That's amazing work. Well done you two on imagining her and drawing her.

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  • Posted 2021-08-28 21:30:23 UTC
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  • yesyesyesyesyesyesyesyesyesyesyesyesyes

     

    i am here for this

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  • Posted 2021-08-28 21:37:34 UTC
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  • gameing.PNG.1b206ac75833c27070165ead6c6cff51.PNG

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  • Posted 2021-08-28 21:55:41 UTC
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  • For post of the new arc. I'm so ready for this.

    EVER ONWARDS TO PROSPERITY
    Nuparu Wiremu

  • Edited on 2021-08-28 21:56:55 by Geardirector
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  • Posted 2021-08-28 22:15:39 UTC
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  • Does anyone have need of some Skakdi muscle in Zakaz? I've got a mercenary who would love to tag along on some quest or battle, it would be fun to start playing with them already hired onto some job.  

    I'm also looking for a Warlord for my second Skakdi PC to follow (Maybe someone needs to get to that 2 PC follower requirement, eh?)

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  • Posted 2021-08-28 22:31:02 UTC
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  • 14 minutes ago, Visaru said:

    Does anyone have need of some Skakdi muscle in Zakaz? I've got a mercenary who would love to tag along on some quest or battle, it would be fun to start playing with them already hired onto some job.  

    I'm also looking for a Warlord for my second Skakdi PC to follow (Maybe someone needs to get to that 2 PC follower requirement, eh?)

    Oh hoho, have I got a proposal for you.

    (Just give me a little time pls.)

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  • Posted 2021-08-28 22:38:29 UTC
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  • 22 minutes ago, Visaru said:

    Does anyone have need of some Skakdi muscle in Zakaz? I've got a mercenary who would love to tag along on some quest or battle, it would be fun to start playing with them already hired onto some job.  

    I'm also looking for a Warlord for my second Skakdi PC to follow (Maybe someone needs to get to that 2 PC follower requirement, eh?)

    yes

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  • Posted 2021-08-28 22:48:05 UTC
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  • prepare for raz fall

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  • Posted 2021-08-28 22:49:26 UTC
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  • 17 minutes ago, Mel said:

    Oh hoho, have I got a proposal for you.

    (Just give me a little time pls.)

     

    10 minutes ago, Snelly said:

    yes

    Sick and sick. PM me with the details when you have them.

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  • Posted 2021-08-28 23:16:22 UTC
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  • time for hatmaster:dii

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  • Posted 2021-08-28 23:23:11 UTC
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  • Had not realized the profile topic was for finished profiles, not for getting them approved. My apologies. To summarize my concern, Dece/Kanohi is a returning character from the first year or so of the game, and based off Vakama from LOMN he occasionally experiences confusing stressful visions of contemporary and potentially future events. This was a part of his original bio, and is based on canon, and I would be happy having to ask gm approval before he has a vision. But as it has been a decade, I wanted to check that there would be no difficulties with this in part three, or if I should abandon the character.  

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  • Posted 2021-08-28 23:23:49 UTC
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  • she's baaaaaaaaaaack

     

     

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  • Posted 2021-08-28 23:28:36 UTC
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  • 4 minutes ago, Harvali said:

    Had not realized the profile topic was for finished profiles, not for getting them approved. My apologies. To summarize my concern, Dece/Kanohi is a returning character from the first year or so of the game, and based off Vakama from LOMN he occasionally experiences confusing stressful visions of contemporary and potentially future events. This was a part of his original bio, and is based on canon, and I would be happy having to ask gm approval before he has a vision. But as it has been a decade, I wanted to check that there would be no difficulties with this in part three, or if I should abandon the character.  

    Nope, don't even sweat it. There's no worries about profile approval before posting in the BZPRPG, same as when you were last here. Have fun, and as long as the visions don't get too metagame-y feel free to have fun with those too.

    4 minutes ago, Ramona Flowers said:

    she's baaaaaaaaaaack

     

     

     

    my heart is in freaking tatters already wow. Sad!

    -Tyler

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  • Posted 2021-08-29 00:56:52 UTC
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  • I hereby am recruiting fun-loving murder-happy skakdi to lend their rotating sawblades to the forces of--

    Fort Garsi, the Keep of Bones

    Controlling character
    The woman herself, Ipsudir Garsi—a figure of towering charisma not matched by her stature.   But this warlord loves to play with expectations, and she values people as clever and as ruthless as she is.


    Location Southeast Zakaz, the mountains in between Spineless Bay and The Warrens.


    Description  Fort Garsi is a near perfect cube, the result of a long line of Stone Skakdi with perhaps too much time on their hands.   The walls are cut through with patterns of iron—some say they’re Nakhil witchcraft but it’s more likely that the hundreds of cleverly concealed blades are what actually keeps anyone from climbing them.

    Any would-be conquerer, however would have to first make their way through the acre of iron fences, false tunnels, real tunnels, conveniently collapsable trenches, and the occasional hungry rahi.  There’s a reason this keep has stood for centuries.

    Forces The Garsi family has sway over a few dozen retainers whose families gathered around Amanis;dii when she first seized these lands.   These are the people most likely to actually be at the fort.

    Ipsudir, in her campaign to both seize back the lands stolen by Malnak and restore the clans reputation as warriors, has ordered those physically able to to take a more aggressive role in combat and to leave the keep more often.  She’s also started to recruit new blood, but she doesn’t want a simple mercenary after money—she wants people with goals, with pride in their work, with ambition…not too much though, for their own health.   The Lady of Linens took her position by resting it from the cold hands of quite a few people, and she knows that there are plenty who would like to do the same to her.

    Loot Only one way to find out…gather together and roll the dice.

  • Edited on 2021-08-29 12:44:16 by Mel
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  • Posted 2021-08-29 02:23:54 UTC
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  • How many :Dii are there? I have a character idea of a skakdi who is trying to live up their grandparent's legacy, and I was wondering if it would be ok to make up a skakdi that achived :Dii status.

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  • Posted 2021-08-29 02:27:24 UTC
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  • 2 minutes ago, Smudge8 said:

    How many :Dii are there? I have a character idea of a skakdi who is trying to live up their grandparent's legacy, and I was wondering if it would be ok to make up a skakdi that achived :Dii status.

    Very few people have reached that status. I think Tyler's estimate was a couple dozen in all of Skakdi history. A ;Dii sounds more like what you're looking for. No less respected, but more fitting for an ancestor to live up to than a :Dii. A family standard rather than a species one.

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  • Posted 2021-08-29 02:27:42 UTC
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  • scotthappening.gif

    edit: wow of course my gif would be smaller than the others

  • Edited on 2021-08-29 02:28:17 by NorikSigma
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