1 hour ago, Leaf said:@ARROW404 / dark walk crew: just to make sure you guys are aware OOC since I realized things might have been somewhat unclear, Skorm still seems to be on the ceiling visually as well, and his lightstone is still hovering up there. More is going on than just getting sucked away, not that you all are aware of any of that.
Don't worry.
Everything will be fine.
I still feel a little bit like I was metagaming when I wrote that, but honestly, I bet Skorm probably would have been in the best position for that if he hadn't been yoinked.
8 hours ago, Leaf said:@ARROW404 / dark walk crew: just to make sure you guys are aware OOC since I realized things might have been somewhat unclear, Skorm still seems to be on the ceiling visually as well, and his lightstone is still hovering up there. More is going on than just getting sucked away, not that you all are aware of any of that.
Don't worry.
Everything will be fine.
Ah. Indeed, I hadn't gotten that at all.
To anyone at Obsidian: Kahlynn is asleep at the top of the watchtower by the fire that Mar made earlier - just thought I'd make it totally clear since he sleeps like a rock and I can't get a post out of him.
Yumi's about to head out from the Takea soon, so if anyone wants to interact and/or interject before she leaves: Heads up.
Mechcellent work.
that's awesome!
what program are you all using to make these 3d models
Wow, love the creative use of Rahkshi parts, this is a great mech. I love the sense the design gives that this is effectively a Boxor made from a Rahkshi instead of a Bohrok, it’s even got the color scheme. Thanks for sharing
6 hours ago, Daniel the Finlander said:what program are you all using to make these 3d models
Stud.io! It is very cool: it's free, generates the photrealistic images automatically, and is pretty intuitive to figure out. It's mostly for building Lego models, but it comes with a sparse few Bionicle parts and you can download more custom ones for free online. I've played around with it a little, but could never make anything like Arrow404's Boxer, which I'm very impressed by: a complicated, well designed build that looks like a real set and also mech built from Rahkshi parts. Nice work!
5 hours ago, Visaru said:Stud.io! It is very cool: it's free, generates the photrealistic images automatically, and is pretty intuitive to figure out. It's mostly for building Lego models, but it comes with a sparse few Bionicle parts and you can download more custom ones for free online. I've played around with it a little, but could never make anything like Arrow404's Boxer, which I'm very impressed by: a complicated, well designed build that looks like a real set and also mech built from Rahkshi parts. Nice work!
Thanks a lot! I'll be honest though, I rarely premeditate how a set is going to be built, I just start sticking things together with a general idea of the end result. This one I built by starting with the legs and going up by chucking Technic pieces at it until it looked good, haha!
@ARROW404 @Daniel the Finlander I'd appreciate you telling me where on this map you are/using paint to sketch your letter and I'll write you onto it, just for the time being. Sk is Skorm, L is the lieutenant, ? is the man who just showed up. Arrow, this should answer a few of your questions.
Cheers.
what an amazing work of art
well, dartakh was told to be in the middle of the group, so that’s probably where he still is. if lieutenant is at the front then he’d be behind him
7 hours ago, Light said:@ARROW404 @Daniel the Finlander I'd appreciate you telling me where on this map you are/using paint to sketch your letter and I'll write you onto it, just for the time being. Sk is Skorm, L is the lieutenant, ? is the man who just showed up. Arrow, this should answer a few of your questions.
Cheers.
Man, this picture clears so much up. This wasn't what I pictured at all from the text descriptions. Thanks.
Here's my addition to this work of art. The K is Kehuri.
The Taajar of Hanaloi: the Kaazi
Clan Kaazi - Jahagir Hambra, approved by Tyler
Clan Kaazi, or more correctly the Kaazi tribe, are the caretakers and wardens of Hanaloi. When the Taajar were being pressed further and further into Odaiba, the ancestors of the Kaazi tribe elected to take another option rather than surrender or die; their Soko were abandoned, either given to other tribes or sacrificed to prevent them falling into Imperial hands. The Kaazi travelled to the island of Hanaloi, homeland of Clan Mashtet. There, years before the mainland Taajar signed any treaties, the Kaazi Jahagir and Mashtet Toroshu came to a secret agreement of their own. The Kaazi would live on Hanaloi, and be the island’s protectors and wardens. In return, the Mashtet would protect the Kaazi from mainland scrutiny, and would have the assurance of the Kaazi that they would never set foot into the Mashtet’s protected areas unless invited. Additionally, the relations between the clans would be bolstered by mixing bloodlines; neither the Kaazi nor the Mashtet were particularly large kin groups in their own right.
Today, the Kaazi are a unique example of Taajar culture; they never recognized the Astzyar, and officially do not exist in the eyes of the Empire. They quietly practice the old ways of shamanism, including maintaining koshi zrupgar. Their rituals often require mild (or not) hallucinogens, and Kaazi shamans are accomplished herbalists in their own right, including making herbal salves sometimes used to suppress gender characteristics.
The Kaazi train their zrupgar in an advanced variant of the Dasaka Sighteye discipline; instead of directly fooling the senses of a target, Kaazi zrupgar cloak themselves in illusions. Their discipline makes the use of Sighteye extremely efficient, but a more traditional use of Sighteye requires perfect concentration. Experts in the discipline can further blend their forms, rendering themselves invisible or projecting multiple of their own form. Each Kaazi tends to have a ‘repertoire’ of forms they specialize in, the first of which being an animal they can imitate.
Since they do not recognize the formal Taajar hierarchy, the Kaazi eschew normal Taajar colors, but they often wear clothing with naturalistic colors that blends into the forests of Hanaloi. They also often carry less weaponry, but all members are trained with shortbows.
So cool to see some more Taajar clans. Really awesome to see that the player-made Taajar culture has been further fleshed out - all done by players. Not only in clans but picking up on Taajar words and stuff and just expanding the cultures further. It's an example of the great collaborative storytelling that makes me enjoy the BZPRPG so much. Actually tempting me to make ANOTHER Taajar character rn. I will likely cave.
can someone give me the quick rundown on the tajaar?
just found out the soulfire clans are apparently them too?
10 minutes ago, BULiK said:can someone give me the quick rundown on the tajaar?
just found out the soulfire clans are apparently them too?
QuoteTaajar Culture: The Taajars are a nomadic people distinct from the Dasaka's dominant 'Imperial' culture.
"edit: bulik make a taajar"
cool
jokes on you plum, i did a week or two ago and was in the middle of writing a post when people started tajaarposting
i
Finally got all the parts I needed for this OC. Basically this is Hau, my backup character in case Kanohi dies, if I introduce them, they would be inspired to become a vigilante by his heroics.
And as you might guess by their color scheme, my intent is that they would be a Lesterin of Fire with dwarfism. Spent their whole life on Mata-Nui thinking they were a Ta-Matoran, only when Act 3 started some memories returned and they realized they were a freak of both for both a Lesterin and a Matoran. So Kanohi being a “cross-wired freak” but still a hero would really inspire them.
Again, I think I only will introduce them if Kanohi dies. Still, wanted to share the pics.
For anyone who wants Taajar info there's some on the wiki here. (The Chand-long and the Kazi should probably be added there too.)
On 11/17/2021 at 11:26 PM, BULiK said:can someone give me the quick rundown on the tajaar?
just found out the soulfire clans are apparently them too?
what if wandering dudes wandered up a mountain
8 hours ago, Razgriz said:what if wandering dudes wandered up a mountain
how did you find out about my entire zakaz plotline
That was also the gist of Arc 1.
History is a cycle.
history is a wheel, and the wheel weaves as the wheel wills
I should be back in the saddle tomorrow night.
Ok, so... seeing that the third arc has finally commenced, I find myself tempted to rejoin the rpg after a long absence.
But I'm REALLY confused about the new plot.
Is there a place where I could get a short summary of what happened at the end of the previous arc and what's going on now? The new players' topic only has an incomplete summary that doesn't extend to the end of the arc.
Also, I've noticed that there are apparently TWO (this and this) bzprpg wikis now? Which one should I use?
I wanna jump back in, but I really need to figure out the on-going plot first...
hey hey! good to see you around, friend : )
2 minutes ago, Toatapio Nuva said:
Too busy for a full answer, but https://wiki.bzprpg.com/ (also accessible via https://bzprpg.wiki) is the more up to date wiki that we're using going forwards since I deployed it earlier this year. The old one was very outdated, so we imported all the pages over and have been renovating it ever since. Still a fixer-upper though, but useful in a pinch.
6 minutes ago, Umbraline Yumiwa said:hey hey! good to see you around, friend : )
It's nice to feel welcome!
6 minutes ago, BULiK said:Too busy for a full answer, but https://wiki.bzprpg.com/ (also accessible via https://bzprpg.wiki) is the more up to date wiki that we're using going forwards since I deployed it earlier this year. The old one was very outdated, so we imported all the pages over and have been renovating it ever since. Still a fixer-upper though, but useful in a pinch.
Ah, that makes sense. I'd better update my own character pages there then.
Still looking for a short explanation of what's going on. I did read the introductory post, but that one doesn't tell too much. Guess I should also check out the location pages too though...
@Toatapio Nuva Welcome back! There is actually a summary of the end of Arc 2 in the Starter Topic, but it's right at the bottom. The main thing not mentioned there is the reveal of Zakaz and its addition as a playable location: see the Zakaz Master Reference Post (ZMRP) in any of the Zakaz topics for a summary. Travel between Mata Nui (or Kentoku) and Zakaz has not yet been established, but Zakazian (Skakdi and Lesterin) characters on Mata Nui can now begin to recover from their amnesia and remember their homelands.
Ah, thanks, I completely missed that post at the end! That is quite helpful.
So I understand that Kentoku is in the middle of a war with Rahkshi? Is there travel between Mata Nui and Kentoku at this point?
19 minutes ago, Toatapio Nuva said:So I understand that Kentoku is in the middle of a war with Rahkshi?
Correct, the Empire only had enough ships to evacuate a fraction of the population; those who remain are subject to frequent attacks by Rahkshi and Infected Rahi. In the Umbralines' absence, the Dastana have taken control of Sado as the seat of their new 'Dasaka Republic', under their Toroshu Arsix (who has now claimed the title of 'Rora'). See the Kentoku topic description if you want to know what's been happening on each island.
19 minutes ago, Toatapio Nuva said:Is there travel between Mata Nui and Kentoku at this point?
Yes and no. Travel between the two by sea takes quite some time due to the distance, but is entirely feasible. The only travel that has taken place in this way recently was the mass exodus from Kentoku ordered by the Rora, who have just arrived in Ga-Koro. If you have Dasaka characters you want to move to Mata Nui, having them be part of the exodus is the quickest and most obvious way.
There is another, more esoteric way of travelling between the two: via the portal located in each island's Vault. However, Makuta/Zataka has full control of the Kentoku Vault (the summit of Mt. Koshiki) so this would be dangerous to the point of suicide for virtually anyone.
On 12/3/2021 at 10:25 AM, BULiK said:Too busy for a full answer, but https://wiki.bzprpg.com/ (also accessible via https://bzprpg.wiki) is the more up to date wiki that we're using going forwards since I deployed it earlier this year. The old one was very outdated, so we imported all the pages over and have been renovating it ever since. Still a fixer-upper though, but useful in a pinch.
I have another question regarding the wiki: when I try to edit my character pages, I get this message
"You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in the group: writer."
What should I do to unlock editing?
12 hours ago, Toatapio Nuva said:I have another question regarding the wiki: when I try to edit my character pages, I get this message
"You do not have permission to edit this page, for the following reason: The action you have requested is limited to users in the group: writer."
What should I do to unlock editing?
As a secondary measure to combat spam, I made it so an admin would have to give new users a role for them to be able to edit pages. You should be able to edit now.
Thank you BULiK!
Meanwhile, is anyone's character or group up for interaction? I'm planning to bring my characters (most of them Matoran) back to the game one by one, but don't really know where to start, and where it's ok to intrude on the on-going plots.
I've got a newswoman, miner, chronicler, pharmacist and evil Toa looking for something to do.
Well the newswoman could be in Ga-koro. A whole civilization showing up would be a pretty big story.